![]() ![]() The doppelganger one provides a pretty decent rp amount (I thought) so I am ok with that one only allowed to be done once a week. I haven't really checked out the new quests yet but I wondered how it would work with the supply and ev supply quests being weekly only. Solo "casual, not competitive" player need a way to proceed on their own. give an pve alternative -> use the old mainland and SI quests (45+) to get currency to by the receips. ![]() make sure the traveling merchants don't have these rediculous prizes, a returning player cannot pay 100p+. ![]() make all three quests without limit (not daily, not weekly) Further the doppelganger quest should be split into 25 doppelganger OR the 3 lords to give another solo option Then another one to buy the rest of the ingrediance. Supply (ruined area) + suplly (EV) should give you nearly enough to buy one receipe. This alone means 5 weeks for a single item. Now both supply quests weekly give 60k together, while the average high end item costs around 250k-400 + 2-4x 15k - so around 300k. For new/not competitive characters only the supply / doppelganger are an option (outside of zerg). Am I the only one that thinks that these quests give way too few BP? It's actually much easier to get bp with a already established toons via pvp kill quests. ![]()
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